by Michael Crump via Michael Crump on 10/31/2011 7:24:00 PM
Introduction
I’m sure by now you have heard that the Kinect SDK has been released by Microsoft. I recently had a chance to Guest Blog for the Microsoft MVP Award Program Blog on “Getting the Most out of the Kinect SDK”. Now before we get started learning about it, let’s look at what it is:
*Kinect for Xbox 360, or simply Kinect (originally known by the code name Project Natal),[8] is a motion sensing input device by Microsoft for the Xbox 360 video game console. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[9] The project is aimed at broadening the Xbox 360's audience beyond its typical gamer base.[10] Kinect competes with the Wii Remote Plus and PlayStation Move with PlayStation Eye motion controllers for the Wii and PlayStation 3 home consoles, respectively.
*Definition taken from the wikipedia article on Kinect
The Full Article
The full article is hosted on the Microsoft MVP Award Program Blog. You can also access it by clicking on the screenshot below. Don’t forget to rate it and leave comments if you wish.
Thanks for reading!
Original Post: My guest-blog post on Kinect for the MVP Award Program Blog
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