Silverlight Feeds - All your Silverlight feeds in one place.

Sponsors

Thursday, October 21, 2010

Physics Helper 4 Released

by andy@andybeaulieu.com via Andy's Blog on 10/21/2010 6:16:00 PM


Today I released a new version of the Physics Helper Library, which makes it easier to create Silverlight 4 and Windows Phone 7 games using the Farseer Physics Engine.

Here are the highlights for this release:

  • Now supports Version 3 of the Farseer Physics Engine
    • Bullets
    • Continuous Collision Detection
    • Resting Bodies
    • see the Farseer project page for more details on this release of the Farseer Engine!
  • Installer (msi) makes setup easier

[DEMO]

[SEE A VIDEO WALKTHRU]

[INSTALLER] | [SOURCE CODE]

I am very excited about the great work that the Farseer team did on version 3 of their engine. They sort of went back to the drawing board and brought in enhancements from the Box2D Physics Engine, which Farseer spawned off from long ago.

In the past, it was possible to hit tunneling problems (objects colliding and sticking together) with Farseer, and lack of support for resting bodies made large worlds difficult. But with the new enhancements, these issues have been resolved!

Please note that this is an initial Alpha version of the Physics Helper 4.0, and given the big change in the Farseer Engine, you can bet that there are some bugs and things yet to be implemented. But I have been using it for my latest creations and feeling quite productive with it. Be sure to view the Intro Video and read through the Docs to get started.

 

email it!bookmark it!digg it!

Original Post: Physics Helper 4 Released

Subscribe

New Feed

Product Spotlight

Recently Updated Sources

Legal Note

The content of the postings is owned by the respective author. Silverlight Feeds is not responsible for the contents of the postings. This site is automatically generated and cannot be reviewed for abusive content. If you find abusive content on Silverlight Feeds, please contact us. Designated trademarks and brands are the property of their respective owners. All rights reserved.

Advertise with us