by einar@dolittle.com (Einar Ingebrigtsen) via Einar Ingebrigtsen on 8/15/2010 7:20:49 AM
Hopefully I'm not forgetting anything (probably am) - but below is a clarification of what features Balder has.
Balder uses a left-handed coordinate system - currently there is no way to change this, but there are plans for opening up for any coordinate system.
All data loaded from disk or elsewhere is known as Assets. There are Asset loaders for file types, you can even create your own Asset loaders quite easily. For Silverlight, there exist today a limitation which only allows loading of assets found in the XAP file - meaning that any asset added to the project must be a Resource in the XAP file. This is being worked on and will in a future release be more flexible.
Assets are cached in a content manager, which means that if you load the same asset twice, it will clone the first one.
Original Post: Clarifying Balders feature set
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